Frontal Assault is a noteworthy addition to dedicated rush decks since it provides another source of rush actions with a "cost" that should be manageable for decent rush decks.
Comparing FA with other, more common non-clan/discipline rush cards:
Personally, I include FA in weenie rush decks because:
- It's easy to cycle if your prey has no controlled minions (yet). You can just play it to gain 0 and lose 0.
- You only need to have enough aggression to deal with 50% of your prey's minions to net 0 pool.
- This is another way to generate pool for an otherwise pool-challenged deck archetype.
- If you don't even need
to make use of it. (See Horseshoes)
But be careful! If you manage to oust your prey with FA, and your new prey has 10 minions,
you still burn 10 pool for that. (This is a very good reason for crosstable rushes.)
Check out this (almost) tournament-winning deck from the
2008 Portuguese Continental Championship that features FA.
Deck Name: |
Weenie CEL guns |
Created by: |
Bruno |
|
|
Bruno said the following about including Frontal Assault:
[FA] was one of the main questions on the days before the tournament. Most of the people said there were too much Frontal, but in play I never missed one. If you use them carefully, and since you need only to kill half of your prey vampires to don’t loss pool, they are pretty safe, and normally poolmakers. I would not take any of them, but putting more is too risky.
Read the rest of the archived post on
The Internet Wayback Machine.
In closing, I think
Frontal Assault is a good choice for rush decks. It appears a number of times in
TheLasombra's TWDA, though the maximum it has appeared in a deck is 3 copies. It's free, versatile, and can get you out of nasty jams once in a while. Of course, if your deck isn't that good in torporizing/burning vampires, then you might as well look for another master to put in your deck.